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Toth, Gabor
Kolnhofer-Derecskei, Anita
Feher-Polgar, Pal
2025-09-11T07:46:21Z
2025-09-11T07:46:21Z
2018
http://hdl.handle.net/20.500.14044/33481
The authors created an economic experiment, which later was gamified. The aim of the experiment was to measure the causes and motives of tax evasion. The multiplayer decision game identifies factors which can influence tax morale. In order to define these factors, we created the rules of the game based on how citizens make their decisions so we are able to describe and measure the factors bearing influence on their behaviour. How do taxpayers think about paying taxes? In what ways is it significant? The observation of this sensitive topic can be rather challenging. This publication describes the conceptual model that is based on theories built into our game. We defined a new method that measures taxpayers’ behaviour in real life situations. Applying tools of gamification, a new experimental game was designed. Further experiments have already been started, whose theoretical background is published in this present study.hu_HU
dc.formatPDFhu_HU
enhu_HU
A Game and an Experimenthu_HU
Open accesshu_HU
Óbudai Egyetemhu_HU
2018. November 30.hu_HU
Budapesthu_HU
Keleti Károly Gazdasági Karhu_HU
Óbudai Egyetemhu_HU
Társadalomtudományok - gazdálkodás- és szervezéstudományokhu_HU
taxpayers’ behaviourhu_HU
gamificationhu_HU
tax evasionhu_HU
public gamehu_HU
(non-) cooperationhu_HU
Konferenciaközleményhu_HU
FIKUSZ Symposium for Young Researchers 2018. Proceedingshu_HU
local.tempfieldCollectionsKönyvrészletekhu_HU
39.hu_HU
Kiadói változathu_HU
10 p.hu_HU
FIKUSZ '18 Symposium for young researchershu_HU
978-963-449-114-9hu_HU
2018hu_HU
Óbudai Egyetemhu_HU
Budapesthu_HU


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