Human movements in virtual reality based on motion capture technology
Nagy, Dániel
Széll, Károly
Orosz, Gábor Tamás
2026-08-28T06:23:49Z
2026-08-28T06:23:49Z
2019
http://hdl.handle.net/20.500.14044/40269
Motion tracking is an important aspect of virtual
reality. The motion capture systems are the most famous
interfaces to navigate and interact in 3D virtual worlds. Virtual
reality is starting to blend into our everyday lives. Thus, the need
is emerging to integrate the topic into the education. It is needed
to teach the next generation of engineers how to use this tool.
The paper introduces a motion capture experimental setup for
research, development and educational purposes.
hu_HU
Motion tracking is an important aspect of virtual
reality. The motion capture systems are the most famous
interfaces to navigate and interact in 3D virtual worlds. Virtual
reality is starting to blend into our everyday lives. Thus, the need
is emerging to integrate the topic into the education. It is needed
to teach the next generation of engineers how to use this tool.
The paper introduces a motion capture experimental setup for
research, development and educational purposes.
hu_HU
dc.format
pdf
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en
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Human movements in virtual reality based on motion capture technology
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Open access
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Óbudai Egyetem
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2019. November 14.
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Székesfehérvár
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Alba Regia Műszaki Kar
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Óbudai Egyetem
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Műszaki tudományok - villamosmérnöki tudományok
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motion capture
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virtual reality
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augmented reality
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practical education
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Konferenciaközlemény
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AIS 2019 14th International Symposium on Applied Informatics and Related Areas organized in the frame of Hungarian Science Festival 2019 by Óbuda University Proceedings
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local.tempfieldCollections
Könyvrészletek
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26.
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Kiadói változat
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4 p.
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AIS 2019 14th International Symposium on Applied Informatics and Related Areas organized in the frame of Hungarian Science Festival 2019 by Óbuda University