Óbudai Egyetem Digitális Archívum
    • magyar
    • English
  • English 
    • magyar
    • English
  • Login
View Item 
  •   DSpace Home
  • 0. Dokumentumbeadás
  • Könyvrészletek
  • View Item
  •   DSpace Home
  • 0. Dokumentumbeadás
  • Könyvrészletek
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Human movements in virtual reality based on motion capture technology

Thumbnail
View/Open
978-963-449-156-9 _ 26.pdf (930.2Kb)
Metadata
Show full item record
URI
http://hdl.handle.net/20.500.14044/40269
Collections
  • Könyvrészletek [278]
Abstract
Motion tracking is an important aspect of virtual reality. The motion capture systems are the most famous interfaces to navigate and interact in 3D virtual worlds. Virtual reality is starting to blend into our everyday lives. Thus, the need is emerging to integrate the topic into the education. It is needed to teach the next generation of engineers how to use this tool. The paper introduces a motion capture experimental setup for research, development and educational purposes.
 
Motion tracking is an important aspect of virtual reality. The motion capture systems are the most famous interfaces to navigate and interact in 3D virtual worlds. Virtual reality is starting to blend into our everyday lives. Thus, the need is emerging to integrate the topic into the education. It is needed to teach the next generation of engineers how to use this tool. The paper introduces a motion capture experimental setup for research, development and educational purposes.
 
Title
Human movements in virtual reality based on motion capture technology
xmlui.dri2xhtml.METS-1.0.item-description-titlenumber
26.
Author
Nagy, Dániel
Széll, Károly
xmlui.dri2xhtml.METS-1.0.item-contributor-editor
Orosz, Gábor Tamás
xmlui.dri2xhtml.METS-1.0.item-date-issued
2019
xmlui.dri2xhtml.METS-1.0.item-rights-access
Open access
xmlui.dri2xhtml.METS-1.0.item-other-conferenceTitle
AIS 2019 14th International Symposium on Applied Informatics and Related Areas organized in the frame of Hungarian Science Festival 2019 by Óbuda University
xmlui.dri2xhtml.METS-1.0.item-other-conferenceDate
2019. November 14.
xmlui.dri2xhtml.METS-1.0.item-language
en
xmlui.dri2xhtml.METS-1.0.item-format-page
4 p.
xmlui.dri2xhtml.METS-1.0.item-subject-oszkar
motion capture, virtual reality, augmented reality, practical education
xmlui.dri2xhtml.METS-1.0.item-description-version
Kiadói változat
xmlui.dri2xhtml.METS-1.0.item-other-containerTitle
AIS 2019 14th International Symposium on Applied Informatics and Related Areas organized in the frame of Hungarian Science Festival 2019 by Óbuda University Proceedings
xmlui.dri2xhtml.METS-1.0.item-other-containerPeriodicalYear
2019
xmlui.dri2xhtml.METS-1.0.item-other-containerIdentifierIsbn
978-963-449-156-9
xmlui.dri2xhtml.METS-1.0.item-type-type
Konferenciaközlemény
xmlui.dri2xhtml.METS-1.0.item-subject-area
Műszaki tudományok - villamosmérnöki tudományok
xmlui.dri2xhtml.METS-1.0.item-publisher-university
Óbudai Egyetem
xmlui.dri2xhtml.METS-1.0.item-publisher-faculty
Alba Regia Műszaki Kar

DSpace software copyright © 2002-2016  DuraSpace
Contact Us | Send Feedback
Theme by 
Atmire NV
 

 

Browse

All of DSpaceCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

My Account

LoginRegister

DSpace software copyright © 2002-2016  DuraSpace
Contact Us | Send Feedback
Theme by 
Atmire NV