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  • 5. Folyóiratcikkek
  • Acta Polytechnica Hungarica
  • 3. 2023
  • 3.6. 2023 Volume 20, Issue No. 5.
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  • 5. Folyóiratcikkek
  • Acta Polytechnica Hungarica
  • 3. 2023
  • 3.6. 2023 Volume 20, Issue No. 5.
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Sentiment Analysis of Souls-like Role-Playing Video Game Reviews

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http://hdl.handle.net/20.500.14044/39244
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  • 3.6. 2023 Volume 20, Issue No. 5. [11]
Abstract
The emotions and experiences of players are complex as they can vary due to many factors, such as the difficulty of a video game. However, after finishing video games, most players write reviews of them in which their experiences are described. To understand these better regarding challenging video games, sentiment and textual analyses were conducted on Steam reviews. 993932 reviews were scraped from its website and were imported into R. Using several packages available in R (syuzhet, dplyr, tidytext, ggpubr) and the NRC Emotion Lexicon, the data were investigated. Reviews were grouped into negative and positive ones. According to the results, the following can be concluded regarding player experience in challenging video games: 1) Significant differences exist in case of all emotions and sentiments between the two groups; 2) The emotional valence among both groups significantly differs as well: of negative reviews, it is below zero, and of positive ones is above it; 3) In case of positive reviews, the commonly used words better detail player experiences than in case of negative ones; 4) Regarding the number of votes on and words in both negative and positive reviews, no correlation can be found between them. However, negative reviews are more likely to be agreed with.
Title
Sentiment Analysis of Souls-like Role-Playing Video Game Reviews
Author
Guzsvinecz, Tibor
xmlui.dri2xhtml.METS-1.0.item-date-issued
2023
xmlui.dri2xhtml.METS-1.0.item-rights-access
Open access
xmlui.dri2xhtml.METS-1.0.item-identifier-issn
1785-8860
xmlui.dri2xhtml.METS-1.0.item-language
en
xmlui.dri2xhtml.METS-1.0.item-format-page
20 p.
xmlui.dri2xhtml.METS-1.0.item-subject-oszkar
cognitive process, data analysis, emotion, player experience, sentiment, souls- like, video game
xmlui.dri2xhtml.METS-1.0.item-description-version
Kiadói változat
xmlui.dri2xhtml.METS-1.0.item-identifiers
DOI: 10.12700/APH.20.5.2023.5.10
xmlui.dri2xhtml.METS-1.0.item-other-containerTitle
Acta Polytechnica Hungarica
xmlui.dri2xhtml.METS-1.0.item-other-containerPeriodicalYear
2023
xmlui.dri2xhtml.METS-1.0.item-other-containerPeriodicalVolume
20. évf.
xmlui.dri2xhtml.METS-1.0.item-other-containerPeriodicalNumber
5. sz.
xmlui.dri2xhtml.METS-1.0.item-type-type
Tudományos cikk
xmlui.dri2xhtml.METS-1.0.item-subject-area
Műszaki tudományok - informatikai tudományok
xmlui.dri2xhtml.METS-1.0.item-publisher-university
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