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  • Acta Polytechnica Hungarica
  • 2. 2024
  • 2.09. 2024 Volume 21, Issue No. 3.
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  • 5. Folyóiratcikkek
  • Acta Polytechnica Hungarica
  • 2. 2024
  • 2.09. 2024 Volume 21, Issue No. 3.
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Under the Spell of Video Games - Minecraft is an Opportunity for Game-based Learning

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http://hdl.handle.net/20.500.14044/33509
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  • 2.09. 2024 Volume 21, Issue No. 3. [19]
Abstract
Within the context of three Minecraft children's university camps, this study systematically examined the positive motivational impacts and adverse consequences associated with video game engagement. The Minecraft game served as an interactive tool for educational purposes and the cultivation of students' attitudes. Two camps focused on the theme of renewable energy sources, while one centered on the realm of security technology. Using questionnaire research during the camps, we sought to investigate students' motivations for gameplay and identify potential areas of problematic usage. The research findings shed light on the gaming habits of the participants, providing valuable insights for the planning of future Minecraft camp learning and teaching processes. Notably, the Minecraft video game played a significant role in fostering students' environmental and safety awareness, enhancing their interest in technology, and cultivating skills such as problem-solving, algorithmic thinking, creativity, cooperation, and effective communication. These outcomes underscore the potential of Minecraft as an educational tool and contribute to the broader understanding of its impact on children's development in various domains.
Title
Under the Spell of Video Games - Minecraft is an Opportunity for Game-based Learning
Author
Holik, Ildikó
Kersánszki, Tamás
Márton, Zoltán
Sanda, István Dániel
xmlui.dri2xhtml.METS-1.0.item-date-issued
2024
xmlui.dri2xhtml.METS-1.0.item-rights-access
Open access
xmlui.dri2xhtml.METS-1.0.item-identifier-issn
1785-8860
xmlui.dri2xhtml.METS-1.0.item-language
en
xmlui.dri2xhtml.METS-1.0.item-format-page
20 p.
xmlui.dri2xhtml.METS-1.0.item-subject-oszkar
video game, game-based learning, Minecraft
xmlui.dri2xhtml.METS-1.0.item-description-version
Kiadói változat
xmlui.dri2xhtml.METS-1.0.item-identifiers
DOI: 10.12700/APH.21.3.2024.3.19
xmlui.dri2xhtml.METS-1.0.item-other-containerTitle
Acta Polytechnica Hungarica
xmlui.dri2xhtml.METS-1.0.item-other-containerPeriodicalYear
2024
xmlui.dri2xhtml.METS-1.0.item-other-containerPeriodicalVolume
21. évf.
xmlui.dri2xhtml.METS-1.0.item-other-containerPeriodicalNumber
3. sz.
xmlui.dri2xhtml.METS-1.0.item-type-type
Tudományos cikk
xmlui.dri2xhtml.METS-1.0.item-subject-area
Bölcsészettudományok - neveléstudományok
xmlui.dri2xhtml.METS-1.0.item-publisher-university
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