STEAM pedagogy is a promising alternative to solve
the crises of STEM. In a Hungarian secondary school, a
group of inventory teachers of different majors planned
and implemented a series of STEAM projects. Their goal
is to make research in STEAM didactics and methodology.
In the series of projects, a new school subject is one of
the elements: Media-2, which is an optional art subject.
The subject is planned on STEAM bases. The model of a
healthy human being is the unity his spiritual-emotional-
artistic and rational side. In the subject the joy of creation
and modern digital techniques form a perfect alloy. In the
pilot year the main goal was re-arranging the school's
website and focus on how sway-s can best contribute to
school-life. The students love the course, it has high
reputation.
We report on this work, thus give qualitative proof for
STEAM pedagogy.
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dc.format
pdf
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en
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Art and IT in a STEAM subject
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Open access
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Óbudai Egyetem
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2019. November 14.
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Székesfehérvár
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Alba Regia Műszaki Kar
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Óbudai Egyetem
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Bölcsészettudományok - neveléstudományok
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art
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it
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subject
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pedagogy
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project
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Konferenciaközlemény
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AIS 2019 14th International Symposium on Applied Informatics and Related Areas organized in the frame of Hungarian Science Festival 2019 by Óbuda University Proceedings
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local.tempfieldCollections
Könyvrészletek
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17.
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Kiadói változat
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5 p.
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AIS 2019 14th International Symposium on Applied Informatics and Related Areas organized in the frame of Hungarian Science Festival 2019 by Óbuda University