Rövidített megjelenítés

Cs., Fülöp
Ilosvay, Zs.
Orosz, Gábor Tamás
2026-08-26T06:35:03Z
2026-08-26T06:35:03Z
2019
http://hdl.handle.net/20.500.14044/40257
STEAM pedagogy is a promising alternative to solve the crises of STEM. In a Hungarian secondary school, a group of inventory teachers of different majors planned and implemented a series of STEAM projects. Their goal is to make research in STEAM didactics and methodology. In the series of projects, a new school subject is one of the elements: Media-2, which is an optional art subject. The subject is planned on STEAM bases. The model of a healthy human being is the unity his spiritual-emotional- artistic and rational side. In the subject the joy of creation and modern digital techniques form a perfect alloy. In the pilot year the main goal was re-arranging the school's website and focus on how sway-s can best contribute to school-life. The students love the course, it has high reputation. We report on this work, thus give qualitative proof for STEAM pedagogy.hu_HU
dc.formatpdfhu_HU
enhu_HU
Art and IT in a STEAM subjecthu_HU
Open accesshu_HU
Óbudai Egyetemhu_HU
2019. November 14.hu_HU
Székesfehérvárhu_HU
Alba Regia Műszaki Karhu_HU
Óbudai Egyetemhu_HU
Bölcsészettudományok - neveléstudományokhu_HU
arthu_HU
ithu_HU
subjecthu_HU
pedagogyhu_HU
projecthu_HU
Konferenciaközleményhu_HU
AIS 2019 14th International Symposium on Applied Informatics and Related Areas organized in the frame of Hungarian Science Festival 2019 by Óbuda University Proceedingshu_HU
local.tempfieldCollectionsKönyvrészletekhu_HU
17.hu_HU
Kiadói változathu_HU
5 p.hu_HU
AIS 2019 14th International Symposium on Applied Informatics and Related Areas organized in the frame of Hungarian Science Festival 2019 by Óbuda Universityhu_HU
978-963-449-156-9hu_HU
2019hu_HU
Óbudai Egyetemhu_HU
Székesfehérvárhu_HU


A dokumentumhoz tartozó fájlok

Thumbnail

A dokumentum a következő gyűjtemény(ek)ben található meg

Rövidített megjelenítés