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Szabó, Mihály
Fodor, Szabina
2025-08-06T08:49:58Z
2025-08-06T08:49:58Z
2025
1785-8860hu_HU
http://hdl.handle.net/20.500.14044/31989
Although quantum computing is advancing rapidly, ensuring the accuracy and reliability of the computations available to quantum computer researchers is still a challenge today. This paper reviews the main directions of quantum error correction (QEC) techniques that can potentially be applied in superconducting qubit computers. We present the Mermin- Peres magic square game, where the quantum strategy has theoretical advantages over classical and can provide a benchmark solution for testing the accuracy of quantum computation. In the experimental part of our work, we run the algorithm of the Mermin-Peres magic square game on IBMQ quantum computers accessible via the cloud. Our experimental results failed to demonstrate a proven quantum advantage of the game on the noisy intermediate-scale quantum (NISQ) hardware tested, confirming the inevitable need to implement error correction techniques on physical qubits. By aligning with the Digital and Cognitive Corporate Reality (DCR) theme, this research seeks to inform business strategies incorporating emerging quantum technologieshu_HU
dc.formatPDFhu_HU
enhu_HU
Assessing the Limits of Simple Quantum Hardwarehu_HU
Open accesshu_HU
Óbudai Egyetemhu_HU
Budapesthu_HU
Óbudai Egyetemhu_HU
Műszaki tudományok - informatikai tudományokhu_HU
quantum error correctionhu_HU
Mermin-Peres magic square gamehu_HU
Qiskithu_HU
IBMQhu_HU
Tudományos cikkhu_HU
Acta Polytechnica Hungaricahu_HU
local.tempfieldCollectionsFolyóiratcikkekhu_HU
10.12700/APH.22.6.2025.6.8
Kiadói változathu_HU
15 p.hu_HU
6. sz.hu_HU
22. évf.hu_HU
2025hu_HU
Óbudai Egyetemhu_HU


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